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@@@ Touch controls are similar to what we ve seen in other first-person shooters, with thumb movements handling navigation on the left half of the screen聽and looking/aiming on the right half, while stylized virtual buttons stand in for commands like crouch, shoot, and weapon-swapping. It s a setup that works well enough, with the right-hand aiming controls notably tuned with just the right amount of sensitivity. Really though, most will want to grab an MFi gamepad for this <a href=http://www.saclouisvuittonhomme.com/louis-vuitton-artsy-gm-40>Louis Vuitton Artsy GM</a> one. The console-style MOGA controller we used for the purposes of the demo worked great. Once you get over聽the necessary visual stripdown, it feels like you re playing a proper console game on your tablet screen (because you are!). Using a controller doesn t turn off the screen controls either, so jumping between the two controls schemes is a perfectly viable option. This becomes especially appealing when you realize just how well聽BioShock s hacking minigame works with touch controls.聽The minigame is untouched, with players tapping a series of tiles laid out on a large grid to reveal chunks of tubing that <a href=http://www.saclouisvuittonhomme.com/damier-azur-toile-39>Damier Azur Toile</a> must be shifted around in order to guide the flow of an electrified liquid from its starting point to a fixed endpoint. It feels like it was always meant to be played on a touchscreen. We re told by 2K that supported devices list isn t final, but the initial press release notes聽that聽BioShock聽will run on newer iOS devices only. The iPhone 5, iPhone 5C, iPhone 5S, iPad Air, iPad <a href=http://www.saclouisvuittonhomme.com/louis-vuitton-alma-36>Louis Vuitton Alma</a> 4, and second-generation iPad Mini are all confirmed to support the game. BioShock聽is supposed to聽launch before the end of summer 2014, so we should hear more soon on price and any additional supported platforms.