FaytheLeong580

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Have you been playing as the Witch Doctor and wish to learn how to properly construct your character for maximum efficiency about the battlefield? Minus the proper build, it is simple to get destroyed by enemies immediately. Below, I've outlined a good build that can be used for solo and group play.

AOE Roundup Build - Remember that this build was developed throughout my play style. I typically prefer to clear mobs as quick as you can, so here's a build which i devised for end game with inferno in mind!

Acid Cloud (Corpse Bomb) - At level 60, you will have tons of mana, so Corpse bomb appears like an effective spell to choose Acid Cloud because of the devastating AOE damage. With the Witch Doctor's mana of over 1000+ and the high mana regeneration, you'll be able to wipe out armies of mobs before you deplete your resource.

Grasp of the Dead (Unbreakable Grasp) - An awesome utility spell to keep the mobs slowed. When slowed, this may allow the mob to get denser, that can allow your Corpse Bomb to hit more targets, killing more enemies simultaneously.

Soul Harvest (Siphon) - A fantastic skill to replenish your life in sticky situations. If you don't such as the extra health, the rune can be exchanged for Languish.

Mass Confusion (Devolution) - A great and strong crowd control spell which you can use every minute approximately. Use Mass Confusion to keep your enemies at bay so if you are at a loss for an enormous mob. Mass Confusion, Devolution and Grasp from the Dead is your main supply of defence in this build.

Patch 1.08 - Wall Of Zombies (Put on) - This combination is very viable for when you encounter stronger enemies or boss like mobs. Dealing 765% weapon damage in a area on those strong opponents will continue to work wonders. Bear in mind this spell is a little slow, so try to keep the boss first before applying this spell.

Fetish Army (Legion of Daggers) - The last spell that I chose was Fetish Army combined with Legion of Daggers. This can be another spell i felt was required to accept stronger mobs or bosses. By it together with Wall of Zombies, you ought to be in a position to defeat stronger mobs or bosses easily.

Listed here are the passive skills that I chose for your Witch Doctor:

Spiritual Attunement - Nice passive skill to increase your mana to usually over 1000+, that will consequently improve your mana regeneration to 30 per second.

Vision Quest - Another beautiful passive to boost your mana regeneration (usually to in excess of 120 per second) when 4 or even more skills are saved to cool off.

Gruesome Feast - I chose this last passive skill because I was fond of the rise in damage and further mana regeneration if you found any adverse health globe.

0mgJP - Remember that this build for your Witch Doctor is suited to my play style and may even certainly not work as well for you personally because it did for me personally. So, is there a way to educate yourself on the exact build for each situation for the Witch Doctor to dominate your mates at Diablo III?

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