KyleCasper346

From eplmediawiki
Jump to: navigation, search

Do you think you're playing since the Witch Doctor and would like to discover ways to properly construct your character for maximum efficiency around the battlefield? Without the proper build, it is possible to get erased by enemies immediately. Below, I've outlined a good build that can be used for solo and group play.

Patch 1.08 - Keep in mind that this build was created around my play style. I typically want to clear mobs as quick as you can, so below is a build i devised for end game with inferno in your mind!

Acid Cloud (Corpse Bomb) - At level 60, you should have tons of mana, so Corpse bomb looks like a suitable spell to choose Acid Cloud because of the devastating AOE damage. With the Witch Doctor's mana well over 1000+ as well as the high mana regeneration, you will be able to wipe out armies of mobs before you deplete your resource.

Grasp of the Dead (Unbreakable Grasp) - An awesome utility spell to help keep the mobs slowed. When slowed, this can permit the mob being denser, that will enable your Corpse Bomb hitting more targets, killing more enemies at once.

Soul Harvest (Siphon) - An incredible skill to replenish your daily life in sticky situations. If you don't just like the extra health, the rune could be exchanged for Languish.

Very real problem (Devolution) - A fantastic and strong crowd control spell you can use every minute approximately. Use Mass Confusion to maintain your enemies at bay so if you are overwhelmed by an enormous mob. Very real problem, Devolution and Grasp with the Dead is the main way to obtain defence on this build.

AOE Roundup Build - Wall Of Zombies (Gain) - This mixture is quite viable when you encounter stronger enemies or boss like mobs. Dealing 765% weapon damage in a tiny area on those strong opponents works wonders. Bear in mind this spell is a touch slow, so make an effort to hold the boss first before applying this spell.

Fetish Army (Legion of Daggers) - The final spell which i chose was Fetish Army paired with Legion of Daggers. This really is another spell i felt was essential to undertake stronger mobs or bosses. By it along with Wall of Zombies, you ought to be capable of defeat stronger mobs or bosses easily.

Here are the passive skills which i chose for the Witch Doctor:

Spiritual Attunement - Nice passive skill to improve your mana to usually over 1000+, which will subsequently enhance your mana regeneration to 30 per second.

Vision Quest - Another beautiful passive to boost your mana regeneration (usually to around 120 per second) when 4 or even more skills are on cool down.

Gruesome Feast - I chose this last passive skill since i was partial to the increase in damage and further mana regeneration once you picked up a fitness globe.

0mgJP - Remember that this build for that Witch Doctor is outfitted to my play style and may even not necessarily are well for you as it did personally. So, is there a way to learn the exact build for each situation for that Witch Doctor to dominate your pals at Diablo III?

Personal tools
Namespaces

Variants
Actions
Navigation
extras
Toolbox