VankirkGross426

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Do you think you're playing as the Witch Doctor and would like to learn how to properly construct your character for optimum efficiency around the battlefield? Without the proper build, it is simple to get wiped out by enemies in an instant. Below, We have outlined a great build that you can use for both solo and group play.

0mgJP - Keep in mind that this build was created around my play style. I typically like to clear mobs as quick as you can, so here's a build that I devised for end game with inferno in mind!

Acid Cloud (Corpse Bomb) - At level 60, you will have tons of mana, so Corpse bomb appears like a suitable spell to select Acid Cloud due to the devastating AOE damage. With the Witch Doctor's mana that could reach over 1000+ and the high mana regeneration, it is possible to wipe out armies of mobs before you deplete your resource.

Grasp from the Dead (Unbreakable Grasp) - A terrific utility spell to keep the mobs slowed. When slowed, this may permit the mob being denser, that will give your Corpse Bomb hitting more targets, killing more enemies at the same time.

Soul Harvest (Siphon) - An amazing skill to replenish your daily life in sticky situations. If you don't just like the extra health, the rune could be exchanged for Languish.

Very real problem (Devolution) - A great and strong crowd control spell which you can use every minute roughly. Use Very real problem to maintain your enemies from increasing if you are being overwhelmed by an enormous mob. Mass Confusion, Devolution and Grasp with the Dead can be your main source of defence on this build.

Witch Doctor Build 2013 - Wall Of Zombies (Pile On) - This combination is very viable for when you encounter stronger enemies or boss like mobs. Dealing 765% weapon damage in a area on those strong opponents will work wonders. Remember this spell is a touch slow, so attempt to keep the boss first before by using this spell.

Fetish Army (Legion of Daggers) - The past spell i chose was Fetish Army combined with Legion of Daggers. This really is another spell that I felt was required to take on stronger mobs or bosses. From it together with Wall of Zombies, you need to be able to defeat stronger mobs or bosses effortlessly.

Listed here are the passive skills that I chose for your Witch Doctor:

Spiritual Attunement - Nice passive skill to boost your mana to usually over 1000+, that can in turn improve your mana regeneration to 30 per second.

Vision Quest - Another beautiful passive to improve your mana regeneration (usually to over 120 per second) when 4 or even more skills are saved to cool-down.

Gruesome Feast - I selected this last passive skill since i was keen on the rise in damage and additional mana regeneration whenever you picked up any adverse health globe.

Patch 1.08 - Keep in mind that this build for the Witch Doctor is suited to my play style and could not necessarily are well for you since it did personally. So, is there a method to learn the exact build for each situation for the Witch Doctor to dominate your mates at Diablo III?

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